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The Yeoman Adventurer, the cover of this edition

Summary

Summary of The Yeoman Adventurer

8 min readAudio soon9 key points
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The Yeoman Adventurer at a glance

Summary: 8 min to read

Reading time
About 8 h 25 min6 h 40 min fast, 10 h slow
Length
119,800 words
Library level
Medium longer sentences, everyday words

Reading time at 238 words a minute (fast 300, slow 200). How long the classics take to read · Updated

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Key ideas

The Yeoman Adventurer · George W. Gough1 of 9
  1. Key idea 1

    A stranger interrupts Oliver's sulk

    Oliver Wheatman has land and a home, but he feels left behind while other men march off to glory. Annoyed by his sister Kate's joke about his battered Virgil, he takes his fishing rod to the river. There, a stranger helps him land an enormous pike and matches his learning with poetry of her own.

    Her name is Margaret Waynflete. When Oliver mentions the dragoons, her alarm changes the encounter. His escape from a dull morning has brought him close to a danger he does not yet understand.

  2. Key idea 2

    Oliver turns his home into shelter

    When the dragoons approach, Oliver carries Margaret beneath the bridge and lets the soldiers pass overhead.

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  3. Key idea 3

    Oliver waits for his moment

    In Stafford, Oliver intervenes when Major Tixall tries to provoke the quiet Master Freake.

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  4. Key idea 4

    A would-be robber becomes a rescuer

    Without money or horses, Oliver decides to rob a lone traveler despite Margaret's objections.

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  5. Key idea 5

    Freake's quiet influence opens doors

    Master Freake describes himself as a plain London citizen, yet his money, riders and influence suggest much greater power.

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  6. Key idea 6

    The Prince cannot unite his chiefs

    Prince Charles welcomes Oliver into his service as a messenger, sending him with letters and orders to scout.

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  7. Key idea 7

    Command brings duty and personal danger

    As the army retreats north, Oliver becomes a captain of Highland horsemen.

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  8. Key idea 8

    Love and loyalty complicate courage

    Oliver's adventures rest on a private uncertainty: he believes Margaret belongs to a higher social world.

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  9. Key idea 9

    Ordinary people keep the adventure moving

    Oliver's road runs from a sulk beside the river into the middle of a rebellion.

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Who it’s for

You will enjoy this if you like fast adventure with a warm, teasing voice, a quick-witted heroine, and a young scholar-farmer who talks his way out of trouble.

What this book is

Picture a young man of twenty-three who believes life has passed him by. On a frosty December afternoon, soldiers march past his village, and he spends the hours fishing in a rage. Then a woman on the riverbank asks the way to the smithy, and dragoons gallop toward the bridge.

That is how Oliver Wheatman, a Staffordshire yeoman, steps onto a very strange road. George W. Gough tells it in Oliver's own voice, looking back from years later, and sets it in the Jacobite Rising of 1745. You get night rows, sword fights, disguises, jokes and a love Oliver believes is hopeless.

In this summary

  1. 1A stranger interrupts Oliver's sulkFree
  2. 2Oliver turns his home into shelter
  3. 3Oliver waits for his moment
  4. 4A would-be robber becomes a rescuer
  5. 5Freake's quiet influence opens doors
  6. 6The Prince cannot unite his chiefs
  7. 7Command brings duty and personal danger
  8. 8Love and loyalty complicate courage
  9. 9Ordinary people keep the adventure moving

A Sulking Farmer Lands a Giant Pike

On a December morning, Oliver Wheatman refuses to join his mother and his sister Kate to watch soldiers march by. Among them is Jack Dobson, his old schoolfellow, now a cornet in Lord Brocton's new dragoons. Oliver owns five hundred acres and feels like a cabbage in a field while everyone else marches off to glory.

Kate has hidden his battered Virgil. Stung by her joke, Oliver listens to Joe Braggs, the farmhand, who says a pike as big as a gatepost lies in the river. Oliver grabs his rod and storms off to the bank.

He wades into icy water and plays the pike for half an hour. A woman fishes out his lost gaff with a riding whip and helps him land a monster of over thirty pounds. She quotes Mr. Pope, and he answers with Horace. Her name is Margaret Waynflete. When he mentions dragoons, she goes white and cries out Lord Brocton's name.

A small quarrel and a hidden book can send an ordinary life down an extraordinary road.

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How does Oliver keep Margaret safe when the dragoons search his farmhouse?

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About this edition

Every format is free to start, and print and large print are at cost.

  • LengthAbout 119,800 words
  • Reading timeAbout 8 h 25 min

Questions about The Yeoman Adventurer

What is The Yeoman Adventurer about?

It follows Oliver Wheatman, a Staffordshire farmer, who helps Margaret Waynflete escape Lord Brocton during the 1745 Jacobite Rising. He is drawn into the Prince's army, scouts, fights, and falls in love along the road.

Is The Yeoman Adventurer a true story?

No, Oliver, Margaret and their friends are invented. The setting is real, including Prince Charles Stuart's march to Derby in 1745 and the retreat north, and real figures such as Lord George Murray appear.

Who is Master Freake?

He is a calm London merchant who calls himself a Freakeiteian, someone who wants to know who will win. He befriends Oliver, backs him with money, and has a hidden hand in many events.

Why does Oliver keep a copy of Virgil?

Oliver has loved the Roman poet since the vicar and his schoolmaster taught him. The little book, hidden by his sister Kate, becomes a running joke and a link to home throughout the journey.

Is The Yeoman Adventurer easy to follow?

Yes, in the sense that the plot moves quickly along clear roads and towns. Oliver tells it in a friendly, joking voice, with short scenes, lively dialogue, and many comic characters.

Cite this edition

Gough, George W. The Yeoman Adventurer. Library of Alexandria, 2026, libraryofalexandria.com/products/the-yeoman-adventurer.

Free for 3 months

Get the full summary of The Yeoman Adventurer, free

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Start freeNothing to pay today. USD 0.14 a day in the first year, then USD 0.27 a day.